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Tools and Methods Search

Welcome to the search area for tools and methods!

We have collected examples from 90 schools in several European countries. You can search by four different criteria:

  • At which age level you teach
  • The different subjects and activities you are interested in
  • Teaching issues you want to look into
  • How to strenghten different skills and competences among the students

More will come, and you can help by sharing your best practice.

When you have selected a tool or method, there is an option to review the tool. We encourage you to share your opinion or view. This will help us develop the virtual guide, and give important feedback to your colleagues all over Europe.  

 

13 results

HP Life

HP LIFE e-Learning is a free, cloud-based online training program that helps aspiring and current entrepreneurs create or build their own businesses. Part of HP Living Progress –the company’s vision for creating a better future for everyone through its actions and innovations – HP LIFE e-Learning enables people to gain the business and IT skills that help create jobs and stimulate economic growth.   

Deployed on HP Helion, learners have access to 25 modular courses in seven languages, including English, French, Spanish and Portuguese, a wide range of supporting online resources to deepen the learning experience and certification for successfully completed courses.

HP LIFE e-Learning is accessed directly by self-paced learners and is used by educators, trainers and mentors to enrich their curriculum or the services they offer to their students - as homework, as the basis for participatory learning, or for 1:1 mentoring. HP LIFE e-Learning is also used by small business centers as a way to prepare clients for a counseling session or as a follow up assignment to further their understanding. 

 

Economics reinforces concepts of micro- and macro-economics by having students explore the basic characteristics of an economic system and how economic principles influence business decisions. It also introduces students to consumer issues, such as saving, investing, and taxation.

An innovative social enterprise project, based on the potential of the region's 'Bicycle Tourism' sector; it was designed by an Italian school as a means of equipping young people at greatest risk of dropping out with entrepreneurial and employability skills.  It focuses on key issues to do with sustainable mobility: local marketing; the tourism business related to cycling; communication/media.

An overview by a UK college (for students aged 11-18) of how they forge sustainable community partnerships and deliver enterpreneurship education in the context of their Surf Academy programme.

An interactive classroom programme, launched in 1919, Company Programme offers an opportunity for older students to learn how to take a business idea from concept to reality. It's the perfect preparation for working life!

logo.jpgA programme designed to give post-secondary students and young adults the experience of running their own company and at the same time to enable them to recognise how their talents could be used to set up in business for themselves.

A high school and/or college web-based programme providing access to an international entrepreneurial experience for students running mini-companies. The programme aims to create cross-border international partnerships and mutual benefits for students around the world, as part of their JA-YE experience.

EWB JA  logo new.jpg

An initiative sponsored by Asset Room - the Special Agency of Rome Chamber of Commerce in collaboration with the Ministry of Education to enable schools to become more dynamic institutions through creative use of digital technologies.

A description of how an Italian school has established a number of international mini companies involving pupils and teachers in different countries. They learn about and analyse how to run a company and go on to discuss the similarities and differences involved in running a European company.

A cross-curricular, whole school enterprise project focusing on the creation of a silkprint (silkscreen) 'wallcarpet' for display in the school.

A technology-based enterprise project developed by an Italian secondary school which involves students, over 2 years, working in partnership with laboratory technicians and local companies to develop innovative products/services or processes. The project can be used to add value to students' overall learning programmes. Students improve technical skills and manage a company in the meantime.

A paper describing the 'Rotherham Ready' model of entrepreneurship education and the journey taken in Rotherham to becoming 'The Most Enterprising Place in Britain' in 2010.

A set of enterprising attitudes, skills and capabilities that young people can develop through their enterprise learning and activity, together with practical methods and examples.


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