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Tools and Methods Search

Welcome to the search area for tools and methods!

We have collected examples from 90 schools in several European countries. You can search by four different criteria:

  • At which age level you teach
  • The different subjects and activities you are interested in
  • Teaching issues you want to look into
  • How to strenghten different skills and competences among the students

More will come, and you can help by sharing your best practice.

When you have selected a tool or method, there is an option to review the tool. We encourage you to share your opinion or view. This will help us develop the virtual guide, and give important feedback to your colleagues all over Europe.  

 

9 results

Global Marketplace takes students on a spin around the world. Students learn the products they use every day, like their backpacks and sneakers, might use raw material from one country, be assembled in another, and sold from Peking to Chicago. The program helps students understand how goods flow through various economies and the effect globalization has on their lives.

JA Our City introduces students to the basics of financial literacy, the characteristics of cities, and how people and businesses in cities manage their money.

Students will explore zoning found within a city; the importance of money to a city, paying taxes, and how people use different methods to pay for goods and services. They also will explore how financial institutions, entrepreneurs, and news media contribute to the financial well-being of a city.

A process/stage-gate model, developed collaboratively by a Danish primary teacher and a teacher trainer, which is based on design thinking and user-focus.  

The process involves four separate stages (FIRE means 'four' in Danish). It was developed specifically for schools, and for learning situations where learning a subject with concepts, for example, is the core focus.

An account of how a Slovakian school supports its students in developing problem-solving skills and creative thinking.

A project developed by a Finnish school which caters for students aged 6 to 16 years old. The school runs a regular Autumn Market for the local community, often on a Saturday as this is a good day for most families. It consists of different market stalls run competitively by groups of older students and has become a well-established and popular event in the local area.

A history-focused enterprise activity developed by a Finnish primary school which brings benefits to the whole school, parents and other members of the community.

A one-day event - a walk through the local village - is organised by student members of the school's history club who act as guides and also present short dramatic scenes along the route based on their research into historical facts about the area.

A flexible, educational programme focusing on environmental issues in the local community that provides students aged 9-13 with experience and knowledge on how to develop new solutions to the challenges they face.

MY BS logo.jpgAn interactive classroom programme with a strong focus on social studies, reading and writing, which is designed to help lower secondary students learn about entrepreneurs and entrepreneurship .

 

Capture.GIFA fun and interactive classroom programme in which primary students are guided to discover how people and businesses operate within a community. They assess the needs and wants of communities and set about taking responsibility for a community they have designed through voting in a decision-making activity.


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