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Tools and Methods Search

Welcome to the search area for tools and methods!

We have collected examples from 90 schools in several European countries. You can search by four different criteria:

  • At which age level you teach
  • The different subjects and activities you are interested in
  • Teaching issues you want to look into
  • How to strenghten different skills and competences among the students

More will come, and you can help by sharing your best practice.

When you have selected a tool or method, there is an option to review the tool. We encourage you to share your opinion or view. This will help us develop the virtual guide, and give important feedback to your colleagues all over Europe.  

 

8 results

A process/stage-gate model, developed collaboratively by a Danish primary teacher and a teacher trainer, which is based on design thinking and user-focus.  

The process involves four separate stages (FIRE means 'four' in Danish). It was developed specifically for schools, and for learning situations where learning a subject with concepts, for example, is the core focus.

An account of how a Slovakian school uses the development of a student-run company to build awareness of entrepreneurship and business literacy - and bring benefits for the school community.

A project run annually by a Slovakian school for students in their final year of study. Students have to produce a business plan to show how much they know and understand about running an enterprise.

Educational projects for students must necessarily be based on the strategy of educating, described by Goźlińska (1997) as: 'general goals, measures and methods prepared by teachers in order to gain best possible results, methods of interpretation of general educational goals and ways of implementing them'. This is a reflection on the purpose and structure of effective educational projects and how they can help to develop entrepreneurial skills in students of all ages.
Also known as Creativity Camps or 24-hour Camps, Innovation Camps are a means of bringing students together to address and find solutions to a specific business challenge. They are the perfect way to educate and motivate key players such as teachers and business people about how to encourage entrereneurship in the classroom.

An interdisciplinary learning path developed by an Italian High School for 9th grade students which involves the production of an e-book based on extensive research into a local company. The company acts as the client for each student group.

An activity developed and run by a Polish Vocational Education Centre over the past ten years, in which students take part in simulated qualification interviews for positions offered by local employers. It culminates in a school-to-school competition where the employers tell the students who they feel would have the best chance of being hired, based on their interview preparation and performance.

An entrepreneurial experience developed by a Portuguese secondary school which focuses on building the knowledge and skills necessary for planning and presenting a business proposal.


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